| اسم | Clear Conscience (3) |
|---|---|
| اكتب | Illusionist action - attack |
| وصف | When this hits a hero, each hero puts a card from their hand on the bottom of their deck and creates a Ponder token. Fragment (Whenever a card with 2 or more DEFENSE defends this, this gets -2POWER.) |
| الإصدار | Armory Deck: Zyggy #AZS020 |
| Wallpaper | |
| صورة |
فِهرِس
حول Clear Conscience (3)
Clear Conscience (3), Illusionist action - attack, صمم بواسطة None صدر لأول مرة في May, 2026 في التحرير Armory Deck: Zyggy. يتم بيعه حاليًا بأقل سعر لـ 0.71.
**Clear Conscience (Red)** is best suited for Illusionist decks that want on-hit disruption and can efficiently push damage over breakpoints, particularly Prism builds that can force awkward blocks and leverage Ponder tokens for value; however, at 3 cost for 3 power with **Fragment** (losing 2 power when defended by a 2+ DEFENSE card), it’s highly inefficient and easy to block down to 1 power, making the hit trigger unreliable against most decks that defend with 3‑block cards. While the mutual hand-bottoming plus Ponder can enable some bottom-deck synergies or disrupt opponents holding key combo pieces, the symmetrical effect and poor rate make it weaker than staple Illusionist attacks like **Herald of Erudition** (card draw on hit), **Herald of Protection**, or more threatening pressure tools that demand real blocks. Overall, it is niche at best and generally outclassed in competitive builds, so it should rarely see play unless a very specific synergy or casual strategy is being built
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