| اسم | Submerge (3) |
|---|---|
| اكتب | Pirate action |
| وصف | As an additional cost to play this, put a card from your hand into your deck fifth from the top. |
| الإصدار | Compendium of Rathe #PEN176 |
| Wallpaper | |
| صورة |
| اسم | Submerge (3) |
|---|---|
| اكتب | Pirate action |
| وصف | As an additional cost to play this, put a card from your hand into your deck fifth from the top. |
| الإصدار | Compendium of Rathe #PEN176 |
| Wallpaper | |
| صورة |
Submerge (3), Pirate action, صمم بواسطة None صدر لأول مرة في Feb, 2026 في التحرير Compendium of Rathe. يتم بيعه حاليًا بأقل سعر لـ 0.82.
Submerge (3) is primarily a **tempo-disruption tool**, so it fits best in **aggressive Pirate builds (like Arakni or other Assassin/Pirate hybrid strategies)** that aim to pressure the opponent while subtly interfering with their draw quality. By forcing a card from your hand into your deck fifth from the top as an additional cost, you can set up future turns (especially if you’re tucking away a powerful on-hit, combo piece, or situational reaction you want later) while also benefiting from any Pirate synergies that care about deck manipulation or disruption. However, the tempo loss of effectively “losing” a card from hand makes it niche—most optimized competitive lists prefer stronger disruption tools like **Command and Conquer** (for hand and arsenal pressure) or class-specific Assassin cards that generate value immediately without costing hand quality. As such, Submerge (3) is more of a **fringe or synergy-dependent card** rather than a staple; it may see play in slower, setup-orien
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