| Name | Knife Through (2) |
|---|---|
| Type | Assassin action |
| Description | Stealth If you've hit with a dagger this combat chain, this gets go again |
| Set | Compendium of Rathe #PEN148 |
| Wallpaper | |
| Image |
| Name | Knife Through (2) |
|---|---|
| Type | Assassin action |
| Description | Stealth If you've hit with a dagger this combat chain, this gets go again |
| Set | Compendium of Rathe #PEN148 |
| Wallpaper | |
| Image |
Knife Through (2), Assassin action, designed by None first released in Feb, 2026 in the set Compendium of Rathe. It's currently being selled by the minimum price of C$ 0.43.
**Knife Through** fits best in aggressive Assassin decks that reliably attack with daggers first—most notably **Arakni** builds (including Arakni, Solitary Confinement or Arakni, Web of Deceit) and some **Uzuri** lists that incorporate dagger lines—because it gains **go again** after a dagger hit, enabling smooth multi‑attack chains while leveraging Stealth synergies. It’s particularly solid in builds using **Spider’s Bite** or similar daggers to soften defense reactions and set up follow‑ups. However, it competes with stronger 2‑cost red attacks like **Leave No Witnesses** (better disruption and on‑hit pressure), **Surgical Extraction** (graveyard hate plus disruption), and **Command and Conquer** (premium generically powerful threat). Compared to those, Knife Through is more synergy‑dependent and offers less raw disruption, so while it can be a reasonable budget or synergy piece in dagger-centric aggressive lists, it is generally outclassed in highly competitive builds unless the dec
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