| Name | Tempt Over (2) |
|---|---|
| Type | |
| Description | When this attacks a hero, steal an aura token they control until end of turn. |
| Set | Omens of the Third Age #OMN215 |
| Wallpaper | |
| Image |
| Name | Tempt Over (2) |
|---|---|
| Type | |
| Description | When this attacks a hero, steal an aura token they control until end of turn. |
| Set | Omens of the Third Age #OMN215 |
| Wallpaper | |
| Image |
Tempt Over (2), , designed by None first released in May, 2026 in the set Omens of the Third Age.
**Tempt Over (2)** would mainly benefit aggressive Assassin or midrange decks that want temporary tempo swings against aura-heavy heroes (such as Prism or other Illusionist builds) by stealing an aura token to disrupt their setup while pushing damage, but its usefulness is highly matchup-dependent and narrow since it only matters when the opponent controls meaningful aura tokens. In most cases, more reliable and broadly useful disruption cards like **Leave No Witnesses** (which permanently destroys an aura and pressures hand) or **Shatter** (a clean aura removal option) provide stronger and more consistent value, and generic staples like **Command and Conquer** often generate better overall pressure. Because of its situational nature and temporary effect, *Tempt Over (2)* is unlikely to see widespread main-deck play and would at best serve as a niche sideboard tech choice in aura-heavy metas.
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