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Stasis Cell (3) image
set min mtgo
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Name Stasis Cell (3) Edit card
Type Mechanologist action - item
Description When this enters or leaves the arena, activated abilities of target equipment can't be activated until the end of its controller's next turn. Action -- Put this on the bottom of its owner's deck: Choose an equipment. It can't defend this turn. Go agaSee more
Set Bright Lights #EVO073
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About Stasis Cell (3)

Stasis Cell (3), Mechanologist action - item, designed by None first released in Dec, 2023 in the set Bright Lights.

Stasis Cell (3) would be beneficial in a deck that focuses on controlling the opponent's equipment-based strategies, such as a disruption or tempo deck. While it can be a useful tool to temporarily disable activated abilities of target equipment, there may be better options available depending on the specific strategy of the deck. Cards like Nullrune Robe or Nullrune Gloves could provide more consistent and versatile disruption against equipment-heavy decks. Stasis Cell could see play in certain matchups or sideboard situations where disabling equipment abilities is crucial for gaining an advantage.

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