| Name | Drag Under |
|---|---|
| Type | Spell |
| Description | [Action] (Play on your turn or in showdowns.)I cost :rb_energy_2: less to play from anywhere other than your hand.Kill a unit at a battlefield. |
| Artist | Kudos Productions |
| Set | #164 |
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About Drag Under
Drag Under, Spell, designed by Kudos Productions first released in Mar, 2026 in the set .
**Drag Under** fits best in a tempo-control or graveyard/recursion-focused deck that can reliably cast it from outside the hand (discard, exile, or similar zones) to take advantage of the 2-cost reduction, effectively making it a 3-cost kill spell, which is very efficient for battlefield removal. Decks that self-mill, discard for value, or replay spells from non-hand zones gain the most tempo swing, especially in showdown-heavy metas where flexible-speed removal is crucial. However, if your deck cannot consistently enable the cost reduction, more straightforward and consistently efficient removal options (such as lower-cost unconditional kill spells or removal that adds extra value like draw or board impact) would generally be better choices. Overall, Drag Under should see play in synergy-driven builds that can exploit its alternate casting clause, but in generic midrange or control lists without zone manipulation, there are likely more reliable removal options available.
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