| Name | Midas Touch (2) |
|---|---|
| Type | Generic action |
| Description | Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again |
| Set | Compendium of Rathe - Antiquity Pack #ANQ021 |
| Wallpaper | |
| Image |
| Name | Midas Touch (2) |
|---|---|
| Type | Generic action |
| Description | Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again |
| Set | Compendium of Rathe - Antiquity Pack #ANQ021 |
| Wallpaper | |
| Image |
Midas Touch (2), Generic action, designed by None first released in Feb, 2026 in the set Compendium of Rathe - Antiquity Pack. It's currently being selled by the minimum price of ₱ 589.96.
**Midas Touch (2)** is a niche tech card best suited for decks that can capitalize on destroying their own allies for value or that want to convert an opposing ally into tempo-neutral resources—most notably in matchups against heroes that rely heavily on allies (such as Prism, Vynnset’s Shadow Puppetry builds, or certain Illusionist/Shadow strategies). Because it gives the ally’s controller Gold equal to its cost, it’s generally strongest when targeting low-cost allies (to limit the opponent’s resource gain) or when you can immediately pressure to negate the tempo they gain from Gold. Decks that appreciate **Go again** and flexible interaction—such as aggressive Ninja or Warrior builds—could consider it as a sideboard option. However, in most cases, more efficient ally removal like **Erase Face**, **Oasis Respite** (for defense/life swing), or class-specific tools (e.g., **Shatter** effects against auras/weapons) tend to provide stronger or less symmetrical value. Overall, Midas Touch
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