| Name | Toe The Line (1) |
|---|---|
| Type | Warrior instant |
| Description | The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Flurry token. |
| Set | Armory Deck Origins: Hala #AHA015 |
| Wallpaper | |
| Image |
| Name | Toe The Line (1) |
|---|---|
| Type | Warrior instant |
| Description | The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Flurry token. |
| Set | Armory Deck Origins: Hala #AHA015 |
| Wallpaper | |
| Image |
Toe The Line (1), Warrior instant, designed by None first released in Apr, 2026 in the set Armory Deck Origins: Hala.
*Toe the Line (1)* is a defensive utility card that best fits midrange or fatigue-style Warrior decks—particularly Dorinthea or Kassai builds that don’t mind taking a slightly reactive turn to gain incremental value, since preventing 2 damage while generating a Flurry token helps stabilize and potentially fuel future pressure. It’s most useful in slower matchups where small damage prevention meaningfully disrupts breakpoints and the token provides synergy, but aggressive Warrior lists generally prefer more proactive cards that push weapon damage or grant go again. Compared to staple defensive reactions like *Sink Below* or *Fate Foreseen*, Toe the Line is weaker at pure damage prevention (only 2 and only once), and compared to strong Warrior generics like *Steelblade Supremacy* or efficient attack reactions, it offers less immediate tempo. Because of that, it’s more niche than core—playable in specific builds that leverage Flurry tokens well, but not typically a top-tier include in com
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