| Name | Descend Into Madness (3) |
|---|---|
| Type | attack reaction |
| Description | Banish a random card from the defending hero's hand, then they draw a card. |
| Set | Compendium of Rathe #PEN278 |
| Wallpaper | |
| Image |
| Name | Descend Into Madness (3) |
|---|---|
| Type | attack reaction |
| Description | Banish a random card from the defending hero's hand, then they draw a card. |
| Set | Compendium of Rathe #PEN278 |
| Wallpaper | |
| Image |
Descend Into Madness (3), attack reaction, designed by None first released in Feb, 2026 in the set Compendium of Rathe. It's currently being selled by the minimum price of ₱ 9.48.
**Descend Into Madness** is best suited for aggressive or disruptive decks that want to pressure the opponent’s hand while maintaining tempo, particularly midrange or aggro builds that can efficiently pay its cost and capitalize on hand disruption (such as heroes that benefit from opponents having fewer defensive options or that punish reactive play). However, because the card replaces itself for the opponent (they immediately draw a card), it does not generate true card advantage and the randomness makes it unreliable compared to stronger hand-disruption options like **Command and Conquer** (which destroys Arsenal and prevents defense reactions) or more consistent discard effects available to certain classes (e.g., targeted discard effects in Brute or Runeblade builds). Since it costs 3 resources and provides no guaranteed value beyond temporary disruption, it is generally weaker than premium attack reactions and hand-attack tools, and would only see niche play in metas where disrupti
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