| Name | Run Through (1) |
|---|---|
| Type | Warrior attack reaction |
| Description | Target sword attack gets go again Your next sword attack this turn gets +3POWER. |
| Set | Mastery Pack Warrior #MPW048 |
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| Image |
| Name | Run Through (1) |
|---|---|
| Type | Warrior attack reaction |
| Description | Target sword attack gets go again Your next sword attack this turn gets +3POWER. |
| Set | Mastery Pack Warrior #MPW048 |
| Wallpaper | |
| Image |
Run Through (1), Warrior attack reaction, designed by None first released in Apr, 2026 in the set Mastery Pack Warrior.
Run Through is best suited for aggressive Warrior sword decks—especially Dorinthea Ironsong builds—that want to chain multiple sword attacks in a turn and capitalize on go again to maintain tempo, as it both grants go again to the current sword swing and buffs the next one by +3, enabling strong breakpoints and reprise triggers; however, it competes with stronger or more efficient options like **Ironsong Response** (which can give +3 at instant speed with reprise upside), **Spoils of War** (which provides go again plus a powerful on-hit resource effect), and **Hit and Run** (a zero-cost go again enabler with conditional extra value), all of which often offer better rate or flexibility, so while Run Through can function as a budget or supplemental option in aggressive Dorinthea lists, it generally sees limited competitive play because more efficient reaction and go-again enablers exist.
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