Facebook Pixel image Deck blitz Ira, Crimson Haze | Flesh and Blood FAB

FAB > Metagame Blitz > deck Ira, Crimson Haze

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  • Oasis Respite (1) image

    Oasis Respite (1)

    Prevent the next 4 damage that would be dealt to target hero this turn by a source of your choice. If they have less life than each other hero, they may gain 1 [life].

  • Harmonized Kodachi image

    Harmonized Kodachi

    **Once per Turn Action** - [resource]: **Attack** If you have a card in your pitch zone with cost 0, Harmonized Kodachi gains **go again**.

  • Tearing Shuko image

    Tearing Shuko

    **Instant** - Destroy Tearing Shuko: The next Crouching Tiger you play this turn gains +2 [attack]. **Battleworn** *(When the combat chain closes, if this defended, put a -1 [defense] counter on it.)*

  • Tide Flippers image

    Tide Flippers

    **Attack Reaction** - Destroy Tide Flippers: Target attack action card with 2 or less base [attack] gains **go again**. **Arcane Barrier 1** *(If your hero would be dealt arcane damage, you may pay [resource] to prevent 1 of that damage.)*

  • Mask of Three Tails image

    Mask of Three Tails

    Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.

  • Blood Scent image

    Blood Scent

    Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.

  • Pouncing Paws image

    Pouncing Paws

    Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

  • Ira, Crimson Haze image

    Ira, Crimson Haze

    Your second attack each turn gains +1 [Attack].

  • Nullrune Gloves image

    Nullrune Gloves

    **Arcane Barrier 1** *(If your hero would be dealt arcane damage, you may pay [Resource] instead. If you do, prevent 1 arcane damage that source would deal.)*

  • Nullrune Robe image

    Nullrune Robe

    **Arcane Barrier 1** *(If your hero would be dealt arcane damage, you may pay [Resource] instead. If you do, prevent 1 arcane damage that source would deal.)*

Main Deck cards Ira, Crimson Haze

Strategy

The "Ira, Crimson Haze" deck in Blitz format in Flesh and Blood focuses on aggressive and fast-paced gameplay. The strategy of the deck is to apply pressure on the opponent with quick attacks and efficient use of resources. Some of the good points of this deck include its ability to generate multiple attacks in a single turn, allowing for high damage output. Cards like "Rising Knee Thrust" and "Pouncing Qi" can help you chain attacks together and overwhelm your opponent. Additionally, cards like "Ride the Tailwind" and "Whirling Mist Blossom" provide additional utility and flexibility in combat. However, one potential drawback of this deck is its reliance on combo pieces to maximize its effectiveness. If you are unable to draw the right cards or set up your combos properly, you may struggle to maintain momentum in the game. Additionally, the deck may have limited defensive options, making it vulnerable to decks with strong defensive capabilities. Overall, the "Ira, Crimson Haze" deck is a high-risk, high-reward deck that can be very powerful in the right hands. It requires careful planning and precise execution to unleash its full potential and secure victory in Blitz format games.

Example deck with Ira, Crimson Haze

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Date

Tournament

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Cynthia

24/11/2022

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Resources

Deck rising

  1. Azalea

    +1 deck (+1000 %)

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