| Name | Ebbing Arcstride (3) |
|---|---|
| Type | Illusionist action - attack |
| Description | Whenever this fragments, it gets go again. Fragment (Whenever a card with 2 or more DEFENSE defends this, this gets -2POWER.) |
| Set | Armory Deck: Zyggy #AZS022 |
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| Image |
| Name | Ebbing Arcstride (3) |
|---|---|
| Type | Illusionist action - attack |
| Description | Whenever this fragments, it gets go again. Fragment (Whenever a card with 2 or more DEFENSE defends this, this gets -2POWER.) |
| Set | Armory Deck: Zyggy #AZS022 |
| Wallpaper | |
| Image |
Ebbing Arcstride (3), Illusionist action - attack, designed by None first released in May, 2026 in the set Armory Deck: Zyggy.
Ebbing Arcstride fits best in Illusionist decks that want cheap, on-hit pressure pieces to tax opposing defense and generate tempo through **go again**, especially builds that can punish overblocking or leverage multiple small attacks in a turn (such as Prism or Vynnset-style aggressive Illusionist shells that mix auras and attacks). Because it gains go again when it fragments, it can function as a low-cost chain starter against decks relying on 2+ DEFENSE cards, but the -2 POWER clause makes it inconsistent and weak into efficient defense, meaning it’s generally outclassed by stronger Illusionist attacks like **Herald of Erudition** (card draw pressure), **Herald of Judgment** (disruption), or more broadly impactful generics like **Enlightened Strike** or class staples that maintain power without shrinking on defend. As a result, Ebbing Arcstride is playable in niche aggressive or budget builds but is unlikely to see consistent competitive play compared to higher-impact Heralds and pr
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