| Name | Stellar Glide (1) |
|---|---|
| Type | action - attack |
| Description | When this attacks, you may destroy a Lightning Flow you control. If you do, this gets go again. |
| Set | Omens of the Third Age #OMN175 |
| Wallpaper | |
| Image |
| Name | Stellar Glide (1) |
|---|---|
| Type | action - attack |
| Description | When this attacks, you may destroy a Lightning Flow you control. If you do, this gets go again. |
| Set | Omens of the Third Age #OMN175 |
| Wallpaper | |
| Image |
Stellar Glide (1), action - attack, designed by None first released in May, 2026 in the set Omens of the Third Age.
**Stellar Glide** fits best in aggressive Lightning‑focused decks that can reliably generate and replace *Lightning Flow* auras—most notably **Aurora, Shooting Star** in Blitz or aggressive Runeblade builds that naturally produce aura tokens and want to convert them into tempo. The card effectively turns a spare Lightning Flow into **go again**, letting you extend combat chains while getting value from an aura that might otherwise sit idle. However, in most optimized lists, it competes with more efficient 0‑ or 1‑cost go‑again attacks that don’t require sacrificing board presence (such as premium Lightning go‑again attacks or stronger rate cards that inherently have go again). Because it requires both setup and resource investment, it’s generally a **synergy piece rather than a staple**, and will only see play in builds that consistently flood the board with Lightning Flow; otherwise, more efficient unconditional go‑again attacks are typically better choices.
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