| Name | Hyper Inflation (3) |
|---|---|
| Type | action |
| Description | When this attacks, cards cost [1 - Resource] more to play this turn. (This affects all heroes.) Go again |
| Set | Compendium of Rathe #PEN284 |
| Wallpaper | |
| Image |
| Name | Hyper Inflation (3) |
|---|---|
| Type | action |
| Description | When this attacks, cards cost [1 - Resource] more to play this turn. (This affects all heroes.) Go again |
| Set | Compendium of Rathe #PEN284 |
| Wallpaper | |
| Image |
Hyper Inflation (3), action, designed by None first released in Feb, 2026 in the set Compendium of Rathe. It's currently being selled by the minimum price of ₱ 9.58.
Hyper Inflation (3) is best suited for aggressive, go-wide decks that can attack multiple times in a turn and don’t rely heavily on playing many additional cards after attacking—most notably Warrior (Dorinthea) or certain Ninja builds that can lead with it to tax the opponent before following up with weapon swings or efficient threats. Because it increases costs for both players, it’s strongest when you’ve already developed your turn or when your opponent relies on tight resource sequencing (e.g., combo or Wizard setups), but the symmetrical tax makes it awkward in many situations. In competitive play, it’s generally outclassed by more disruptive and efficient red attacks like Command and Conquer (which pressures arsenal and blocks defense reactions) or even Erase Face in Warrior lists, as these provide stronger, more targeted disruption without helping the opponent. Overall, Hyper Inflation is niche and meta-dependent, and while playable in specific aggressive tax-oriented builds, it
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