Flesh and Blood

Deck Guide

Classic Constructed: Best Decks to Build in 2024

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In today's article, we'll show some Classic Constructed decks for those who want to start playing this format this year, but don't know where to begin. We'll also comment on their game plan, and where they place in the current metagame.

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übersetzt von Joey

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rezensiert von Tabata Marques

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Introduction

Classic Constructed has consolidated itself as the main format around the world, and several tournaments (and bigger events) have been hosted. After all, which heroes are best to play in this format? Which still have a future?

Let's analyze some of them and see what each has to offer. Even though the lists presented in this article are tournament lists, this doesn't mean they are the only way to play with the hero in question. Therefore, use them as a base for your archetype ideas, or game plans, and adapt them however you see fit.

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Bravo, Showstopper

Even though he spent a long time just bordering the meta, Bravo, Showstopper has always popped up in events, albeit a bit timidly. Now that the format is focusing a lot more on friction, he is having a moment and has become one of the best decks in this format.

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Besides all the Guardian cards that make him extremely defensive, his Crush mechanic disrupts decks that abuse full hands. Star Struck, Crippling Crush, and Spinal Crush are some examples of these attacks, but this list isn't limited to them.

This hero also has one of the most defensive kits in the game. His defensive game plan can focus on Titan's Fist with Steelbraid Buckler, but, if you want to be more aggressive, his Signature Weapon, Anothos, will always be an excellent choice.

The lists in this archetype have a fair game plan, focused on value, considering they block with some cards, play other cards (or only attack with their weapon), and their card consistency makes it an excellent choice.

Azalea, Ace in the Hole

Ever since Outsiderslink outside website was released, Azalea, Ace in the Hole has been getting significant support, and went from one of the worst decks in the game, to one of the strongest.

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Based on an anti-aggro mechanic, this hero can use her ability consistently thanks to her equipment, Skullbone Crosswrap, and guarantees her damage output by using arrows like Red in the Ledger (1) and Remorseless - which disrupts your opponent's game plan quite brutally.

However, her other arrows are incredibly useful as well. Withering Shot disrupts heroes that lean too heavily on their weapons, and Barbed Undertow is excellent against aggressive decks, but the cards that boost your arrows are your real threat. Dead Eye, Lace with Frailty, Lace with Bloodrot, and Premeditate are some of them.

She also uses one of the best cards in the game: Codex of Frailty. Besides disrupting your opponent's game plan, we can also return some of our most threatening arrows, which makes this deck's game plan quite consistent and challenging to face.

Dash, Inventor Extraordinaire

Dash, Inventor Extraordinaire has always been a viable deck, regardless of the meta (both her hybrid version and the control version); however, Bright Lightslink outside website gave more consistency to something that was already great, and made this hero an excellent choice.

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This Mechanologist can embrace any strategy her player prefers. Do you like an aggressive game plan? Start with Teklo Pounder or Hyper Driver (1). Do you prefer a Midrange, or Control game plan? Induction Chamber (1) is an efficient item. Additionally, it is easy to pilot her hybrid strategy, and she is quite competitive precisely because of her game plan, which is adaptable to any match.

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Even though she's very close to hitting Living Legend status, we can easily reuse her cards if we play with Dash I/O or Maxx 'The Hype' Nitro, considering we only need a few other cards to complete their decks.

Uzuri, Switchblade

Based on a slower game plan, but with a few aces up their sleeve, Uzuri, Switchblade is a deck for those who like surprising their opponent and catching distracted players off guard.

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Besides a wide array of weapons, such as Spider's Bite and Nerve Scalpel, Uzuri, Switchblade has one of the best "mental games" in Flesh and Blood. Identical to the Ninjutsu mechanic in Magic: The Gathering, this Assassin can swap a simple Isolate (3) for an unexpected attack, such as Shake Down, Command and Conquer (1), or Death Touch (1), which will ruin your opponent's plans.

Her lists can vary between something control-focused that uses several cards with Contract, such as Surgical Extraction or Eradicate (2) to exile cards from your opponent's deck, or an aggressive game plan with attacks like Hurl (1), Nimble Strike (1), and Leave no Witnesses (1). As the icing on the cake, Codex of Frailty returns these disruptive attacks to you and also gives a Frailty to the opponent.

Rhinar, Reckless Rampage

Brute has always been an excellent Midrange deck. Even though it is a bit fragile consistency-wise because of the several cards with less than 6 power, his ability, which Intimidates your opponent's hand, is his greatest strength, and will guarantee you victories.

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With explosive Bloodrush Bellow (2) turns and Heavy Hitters'link outside website support, Rhinar, Reckless Rampage has become much more interesting, and has viable options to consolidate its Midrange strategy with more aggressive play lines.

Besides forcing inefficient blocks on your opponent because of Intimidate, this class offers you more ways to disrupt them, such as Scowling Flesh Bag, which is one of the best helmets for this hero, and attacks like Pack Hunt (1). It is a powerful deck that takes no effort to pilot!

Katsu, the Wanderer

Always a challenge and a standout star in tournaments, Katsu, the Wanderer is not only an excellent aggressive deck; it also tests your opponent's knowledge about his combo.

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His strategy is quite simple: try to deal damage with Surging Strike (1) or Be Like Water (1) and start your combo by playing, besides damage, card draw effects boosted by Mask of Momentum, and card recursion effects, like Winds of Eternity. Finish your chains with the threatening Dishonor - which can simply end the game against several opponents.

Even if your opponent blocks well, cards like Ancestral Empowerment and Art of War (2) can deal the first amount of damage you need to start your chain. This ninja is perfect for those who like dealing damage in many different ways.

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Dorinthea Ironsong

This Warrior has been in the game since its very beginning, and is still relevant because she punishes anyone who doesn't respect or understand her game plan.

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Her most famous build, which is centered around Dawnblade, is an excellent way to be aggressive and create a snowball effect in the game. If your opponent doesn't respect this threat, cards like Ironsong Response (1), Steelblade Supremacy, and Singing Steelblade can win the game on their own.

However, if control is more up your alley, Decimator Great Axe is your answer. Even though you'll have a few cards that interact with this axe, your game plan will focus on controlling your opponent until they are fatigued.

Ser Boltyn, Breaker of Dawn

Another Warrior who finally began to see play in the last few months is Ser Boltyn, Breaker of Dawn. After a long time out of the meta, thanks to Dusk Till Dawn, his deck got a really nice upgrade, and became extremely competitive.

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Based on a Midrange build, this Warrior wants to extract as much value as possible out of your hand, between blocking and attacking, feeding his soul, and attack with his weapon, Raydn, Duskbane. Additionally, some new additions, such as Warband of Bellona, have made this deck more defensive, and now it can end the game with powerful turns that use Lumina Ascension.

However, if you want to abuse his specialization, we can change his game plan to combo if we use Cintari Saber and play two Lumina Ascension - or even three - which will deal an amount of damage very few heroes can handle.

Arakni, Huntsman

Okay... Arakni, Huntsman isn't the best deck in the format and still needs a lot of help to get there; however, as this class has just a few cards and is relatively new, it might be a good time to build it before he becomes truly popular.

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This Assassin brings an excellent control strategy. His ability, which allows you to look at the top of your opponent's deck, can delay their key cards and like so delay their whole game plan.

Additionally, cards with Contract can fatigue your opponent more and more, and several cards, like Shred (1) and Cut to the Chase (1), can guarantee this last bit of damage you need to end the game.

Final Words

I hope you liked seeing our top decks for 2024, but don't limit yourself to them. Besides the new sets that will be released this year and bring us excellent heroes, many of them - particularly the newest ones - are still being explored and refined. So, not necessarily the most competitive deck is the best decision for you.

Choose whatever you like best, or whatever you feel more comfortable with, and good luck!

Thank you for reading, and see you next time!